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Hall of Gods is a slot machine famous for its three progressive jackpots, especially the pooled Hall of Gods Mega Jackpot that has paid out some seriously big wins over the years.
Deities are powerful anthropomorphic beings that have control over various aspects of the world. They are thought-forms who have been created by the collective beliefs and imagination of humanity. The gods are main characters (protagonists and antagonists) of both the American Gods TV series and the novel of the same name. 1 Gods 2 Demigods 3 Old Gods 3.1 Mr. Wednesday 3.2 Bilquis 3.3 Mad.
Hall of Gods, which comes from the Swedish game developer NetEnt, is a game inspired by the old Nordic Gods and their world. Examples of symbols that can appear on the reels are Odin, Thor, Idun, Freya, Loki, the Midgard Serpent, and Odin’s ravens Hugin & Munin.
Examples of big Hall of Gods Mega Jackpot payouts:
- The Hall of Gods slot machine from Net Entertainment software is devoted to Scandinavian mythology, namely their pantheon of deities. The beautiful graphics illustrate the ancient legends and tell an exciting story about glory and adventure.
- Connect your Skills & Talents to the world with Hall of the Gods. Join the Gods and see activity from others in News Feed.Keep Sites You Create(not just pages) and own them for Life.
- €7,820,888 to a Norwegian player in Betsson Casino in April 2015.
- €7,673,975 to a Swedish player in Unibet Casino in February 2012.
- €7,361,478 to a Norwegian player in Betsson Casino in October 2012.
- €7,361, 240 to a Swedish player in Betsson Casino in May 2014.
- €6,739,821 to a Swedish player in Betsson Casino in April 2013.
Basic info about Hall of Gods
- Game developer: NetEnt
- Theme: Nordic mythology
- Reels: 5
- Paylines: 20
- Wild: Yes, expanding wild
- Scatter: Yes
- Free spins mode: Yes
- Bonus game: Yes, interactive
- Progressive jackpot: Yes, three progressive jackpots
- RTP: 96.5 percent
Wagering
- You can’t decide how many paylines to activate on Hall of Gods; this game is always played with all 20 paylines active.
- There are five choices for how much to bet per payline: 1 coin, 2 coins, 3 coins, 4 coins, or 5 coins per payline.
- You can adjust the value of one coin, from €0.01 to €0.50.
- The smallest possible wager is thus 20 paylines x 1 coin x €0.01 = €0.20. The largest possible wager is 20 paylines x 5 coins x €0.50 = €50.
It is possible to win any of the progressive jackpots on any wager, even a small €0.50 wager. However, the larger your bet is, the larger is your chance of winning one of the progressive jackpots. Thus, even though it is possible to win a progressive jackpot on a €0.50 wager, it will statistically be more likely to happen on a €50 wager.
Expanding wild
The Midgard Serpent is an expanding wild.
Odin’s ravens can give you free spins with a 3x win multiplier
Hugin & Munin (Odin’s two ravens) is a scatter symbol that will award you free spins if you get at least three scatters anywhere on the reels.
Three scatters will give you 10 free spins. Four scatters will give your 15 free spins. Five scatters will give you 20 free spins.
During free spins, a 3x win multiplier is active for coin wins.
The progressive jackpots can only be won inside the bonus game
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The progressive Hall of Gods jackpots can only be won inside the bonus game. To start the bonus game, you need a minimum of three Mjolnir (Thor’s hammer) symbols.
During the bonus game, it’s your job to use Mjolnir to smash shields and she what they hide. Select shields wisely since they hide different prizes – and you could win a progressive jackpot.
Information about the Hall of Gods progressive jackpots
- Hall of Gods Mega Jackpot starts at €500, 000. It is a pooled progressive jackpot, fed by all the online casinos where people are playing Hall of Gods.
- Hall of Gods Midi Jackpot starts at €5,000. It’s a local progressive jackpot, which means that it unique to each online casino.
- Hall of Gods Mini Jackpot starts at €100. It’s a local progressive jackpot, which means that it unique to each online casino. This jackpot pays out much more frequently than the other two, and it rarely grows very big in any online casino before falling back down to €100 again.
Keeping the various halls of the Norse gods in order can be tricky, so I’ve put them all here alphabetically along with the deities that they belong to. I think this would make a good addition to a study notebook as a quick reference sheet.
BILSKIRNIRBilskirnir ( means ‘Lightning Crackle’) and is the hall belonging to Thor. According to the Grímnismál, Bilskirnir is the largest of buildings and contains 540 rooms.
BREIDABLIK / Breiðablik
Bridablik ( means ‘Broad gleaming’ or ‘Broad View’) and is the hall belonging to Baldur. Described in the Gylfaginning and Grímnismál as being a place where nothing unclean can dwell. It also said to “have the fewest baneful runes” and nothing evil may enter.
Bridablik ( means ‘Broad gleaming’ or ‘Broad View’) and is the hall belonging to Baldur. Described in the Gylfaginning and Grímnismál as being a place where nothing unclean can dwell. It also said to “have the fewest baneful runes” and nothing evil may enter.
Eljudnir / Éljúðnir
Eljudnir (means ‘Sprayed with snow’ or ‘Damp with sleet’) and belongs to Hel located in Nifleheim. The hall is only mentioned specifically in the Gylfaginning in the Prose Edda (however Hel is mentioned in both Eddas). The hall is described as displaying a large threshold called Fallandaforad, which means ‘falling to peril’. It is filled with great mansions with high walls and tall gates. The Prose Edda describes Hel as being the one that rules over the huge mansions and her servants working in the Underworld. In Grímnismál, Hel is said to reside beneath one of the three roots growing from Yggdrasil. Hel was given the order by Odin that she should “receive, and give boarding to those sent to her, and that those will be people who die from old age and sickness.”
Eljudnir (means ‘Sprayed with snow’ or ‘Damp with sleet’) and belongs to Hel located in Nifleheim. The hall is only mentioned specifically in the Gylfaginning in the Prose Edda (however Hel is mentioned in both Eddas). The hall is described as displaying a large threshold called Fallandaforad, which means ‘falling to peril’. It is filled with great mansions with high walls and tall gates. The Prose Edda describes Hel as being the one that rules over the huge mansions and her servants working in the Underworld. In Grímnismál, Hel is said to reside beneath one of the three roots growing from Yggdrasil. Hel was given the order by Odin that she should “receive, and give boarding to those sent to her, and that those will be people who die from old age and sickness.”
FENSALIR
Fensalir ( meaning ‘Fen Lands’ or ‘Sea Halls’) and is the hall belonging to Frigga. Mentioned in the Poetic Edda, specifically in the Völuspá, scholars have theorized that Fensalir may been the location of various springs and swamps or even perhaps the sea.
Fensalir ( meaning ‘Fen Lands’ or ‘Sea Halls’) and is the hall belonging to Frigga. Mentioned in the Poetic Edda, specifically in the Völuspá, scholars have theorized that Fensalir may been the location of various springs and swamps or even perhaps the sea.
FOLKVANG / Fólkvangr
Fokkvang ( means ‘field of the host’ or ‘army-field’) and has also been called “the field of warriors”. It belongs to Freyja and is said to contain nine castles. Her home lies within a meadow presided over by her where half of those who die in combat go upon their death. The other half go to Odin to reside in Valhalla. In Freyja’s hall, the dead are catered to by faithful wives and women who died before marriage.
Fólkvangr is mentioned in the Poetic Edda where Freyja’s hall Sessrúmnir (‘the many seated’) stands. In the Grímnismál it states: “The ninth is Folkvang, where Freyja decrees, Who shall have seats in the hall; The half of the dead each day does she choose, And half does Othin have.” (Henry Bellows translation).
Fokkvang ( means ‘field of the host’ or ‘army-field’) and has also been called “the field of warriors”. It belongs to Freyja and is said to contain nine castles. Her home lies within a meadow presided over by her where half of those who die in combat go upon their death. The other half go to Odin to reside in Valhalla. In Freyja’s hall, the dead are catered to by faithful wives and women who died before marriage.
Fólkvangr is mentioned in the Poetic Edda where Freyja’s hall Sessrúmnir (‘the many seated’) stands. In the Grímnismál it states: “The ninth is Folkvang, where Freyja decrees, Who shall have seats in the hall; The half of the dead each day does she choose, And half does Othin have.” (Henry Bellows translation).
GLADSHEIM / Glaðsheimr
Gladsheim (means ‘Bright or Radiant Home’) and is a realm in Asgard that belongs to Odin’s Valhalla. Mentioned in both the Grímnismál and Gylfaginning, Gladsheim contains a meeting hall with 13 high seats where those of the high council of Asgard hold their meetings.
Gladsheim (means ‘Bright or Radiant Home’) and is a realm in Asgard that belongs to Odin’s Valhalla. Mentioned in both the Grímnismál and Gylfaginning, Gladsheim contains a meeting hall with 13 high seats where those of the high council of Asgard hold their meetings.
GLITNIR
Glitnir (means ‘Shinning Hall’) and belongs to Forseti, the Norse god of law and justice. This is where legal disputes are settled and conflicts resolved. It is also attested to having been a home to Baldr, Forseti’s father. Glitnir is described as having pillars of red gold and its’ roof being plated in silver.
Glitnir (means ‘Shinning Hall’) and belongs to Forseti, the Norse god of law and justice. This is where legal disputes are settled and conflicts resolved. It is also attested to having been a home to Baldr, Forseti’s father. Glitnir is described as having pillars of red gold and its’ roof being plated in silver.
Hall Of Gods List
HIMINBJORG / Himinbjörg
Himinbjorg (means ‘Heavens Mountain’ or ‘Heaven’s Castle’) and belongs to Heimdall. It is mentioned in the Poetic Edda where it states the Heimdallr dwells there as a watchman for the gods and it being located where the rainbow bridge Bifrost meets the heavens. In the Grímnismál it states: “Himingbjorg is the eight, and Heimdall there, O’er men hold sway, it is said; In his well-built house does the warder of heaven, The god mead gladly drink.” (Bellows translation)
Himinbjorg (means ‘Heavens Mountain’ or ‘Heaven’s Castle’) and belongs to Heimdall. It is mentioned in the Poetic Edda where it states the Heimdallr dwells there as a watchman for the gods and it being located where the rainbow bridge Bifrost meets the heavens. In the Grímnismál it states: “Himingbjorg is the eight, and Heimdall there, O’er men hold sway, it is said; In his well-built house does the warder of heaven, The god mead gladly drink.” (Bellows translation)
Landvidi
Landvidi (meaning ‘White or Wide Land’) belongs to Vidar. The hall is said to have tall branches, fresh flowers, lush vegetation and high grasslands surrounding it. It is the picture of solitude and all that is naturally beautiful that comes from the earth. Vidar is the symbol of regrowth and sustainability and will be there to avenge Odin in the final battle.
Landvidi (meaning ‘White or Wide Land’) belongs to Vidar. The hall is said to have tall branches, fresh flowers, lush vegetation and high grasslands surrounding it. It is the picture of solitude and all that is naturally beautiful that comes from the earth. Vidar is the symbol of regrowth and sustainability and will be there to avenge Odin in the final battle.
NOATUN / Nóatún
Noatun (means ‘Ships Enclosure’) and belongs to Njord. Noatun is mentioned in the Poetic Edda as being located by the sea, and fishermen and explorers alike would ask Njord for success on their expedition and protection from the strong winds.
Noatun (means ‘Ships Enclosure’) and belongs to Njord. Noatun is mentioned in the Poetic Edda as being located by the sea, and fishermen and explorers alike would ask Njord for success on their expedition and protection from the strong winds.
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SOKKVABEKK / Sökkvabekkr
Sokkvabekk (means ‘Sunken Bank’, ‘Sinking Brook’, or ‘Seeress’) and belongs to Sága. It is said to be a place of cool flowing waves where Odin and Sága sit and drink. There are some scholars who propose that Sága may be the goddess Frigg and that Sökkvabekkr could be a connected source to Fensalir since both are described with the same attributes. In the Poetic Edda, the Grímnismál states: “Sökkvabekk is the fourth, where cool waves flow, And amid their murmur it stands; There daily do Othin and Saga drink, In gladness from cups of gold.” In the book Skáldskaparmál, Sága is listed as being present among a list of 27 ásynjur but no further information is provided. Jacob Grimm theorized that the drink shared among them was the drink of immortality and that Saga could be described as a wife or daughter of Odin, leading further scholars to believe that she is Frigga or perhaps a Norn / Schöpferins (shapers of destiny).
Sokkvabekk (means ‘Sunken Bank’, ‘Sinking Brook’, or ‘Seeress’) and belongs to Sága. It is said to be a place of cool flowing waves where Odin and Sága sit and drink. There are some scholars who propose that Sága may be the goddess Frigg and that Sökkvabekkr could be a connected source to Fensalir since both are described with the same attributes. In the Poetic Edda, the Grímnismál states: “Sökkvabekk is the fourth, where cool waves flow, And amid their murmur it stands; There daily do Othin and Saga drink, In gladness from cups of gold.” In the book Skáldskaparmál, Sága is listed as being present among a list of 27 ásynjur but no further information is provided. Jacob Grimm theorized that the drink shared among them was the drink of immortality and that Saga could be described as a wife or daughter of Odin, leading further scholars to believe that she is Frigga or perhaps a Norn / Schöpferins (shapers of destiny).
THRUDVANGR / Þrúðvangr / Thruthheim
Thrudvangar (‘Power Field’ or ‘Power Plain’) the land that belongs to Thor and his Hall Bliskirnir. Mentioned specifically by King Gylfi in the Gylfaginning, it is described as being the largest of buildings ever erected and recounts the story of Thor returning there after the völva Gróa unsuccessfully attempted to remove the stone lodged in Thor’s head after his battle with Hrungnir.
Thrudvangar (‘Power Field’ or ‘Power Plain’) the land that belongs to Thor and his Hall Bliskirnir. Mentioned specifically by King Gylfi in the Gylfaginning, it is described as being the largest of buildings ever erected and recounts the story of Thor returning there after the völva Gróa unsuccessfully attempted to remove the stone lodged in Thor’s head after his battle with Hrungnir.
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VALASKJALF / Valaskjálf
Valaskjalf (‘The Shelf of the Slain’ or ‘Hall of Silver’) is one of the halls belonging to Odin. Valaskjalf is an adorned building roofed with silver. At its’ pinnacle of Valaskjálf is Odin’s seat called Hlidskjalf from which he watches all that takes place in the Nine Worlds. Reference to it can be found in the Poetic Edda, specifically the Grímnismál. The hall is also said to be the home of Vali who is a son of Odin and is said to survive Ragnarok which may mean he will dwell in Odin’s high seat after the battle.
Valaskjalf (‘The Shelf of the Slain’ or ‘Hall of Silver’) is one of the halls belonging to Odin. Valaskjalf is an adorned building roofed with silver. At its’ pinnacle of Valaskjálf is Odin’s seat called Hlidskjalf from which he watches all that takes place in the Nine Worlds. Reference to it can be found in the Poetic Edda, specifically the Grímnismál. The hall is also said to be the home of Vali who is a son of Odin and is said to survive Ragnarok which may mean he will dwell in Odin’s high seat after the battle.
Hall Of Gods Free Slot Machine
VIGRID / Vígríðr
(sometimes also referred to as Óskópnir which refers to the ‘not yet made’)
Vigrid (means ‘battle-surge’ or ‘place of battles’) is the plain in Asgard where the final battle will take place. It is mentioned in the Poetic Edda briefly, but the Prose Edda gives a more detailed account of the battle that will take place between the gods and forces of Surtr, as part of the events that will occur during Ragnarök. Vigrid is said to stretch 100 leagues in every direction as mentioned by Odin (disguised as Gagnradr) in the Poetic Edda poem Vafþrúðnismál.
(sometimes also referred to as Óskópnir which refers to the ‘not yet made’)
Vigrid (means ‘battle-surge’ or ‘place of battles’) is the plain in Asgard where the final battle will take place. It is mentioned in the Poetic Edda briefly, but the Prose Edda gives a more detailed account of the battle that will take place between the gods and forces of Surtr, as part of the events that will occur during Ragnarök. Vigrid is said to stretch 100 leagues in every direction as mentioned by Odin (disguised as Gagnradr) in the Poetic Edda poem Vafþrúðnismál.
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VINGOLF / Vingólf
Vingolf (meaning ‘Wine Hall’ or ‘Friendly Door’) is the hall and sanctuary belonging to the Asynjur. This hall is specifically mentioned in three places within the Gylfaginning, in the Prose Edda: “All righteous men shall live and be with him where it is called Gimle or Vingolf, but wicked men will go to Hel and thence to Niflhel (abode of darkness), that is down in the ninth world. (Young’s translation). Another quote from the poem is: “Odin is called Allfather because he is father of all the gods. He is also called Father of the Slain, because all those that fall in battle are the sons of his adoption; for them he appoints Valhall or Vingolf, and they are called Champions.” (Brodeur’s translation) Vingolf may be a comparable term to Gimle, the paradise where the righteous go after death.
Vingolf (meaning ‘Wine Hall’ or ‘Friendly Door’) is the hall and sanctuary belonging to the Asynjur. This hall is specifically mentioned in three places within the Gylfaginning, in the Prose Edda: “All righteous men shall live and be with him where it is called Gimle or Vingolf, but wicked men will go to Hel and thence to Niflhel (abode of darkness), that is down in the ninth world. (Young’s translation). Another quote from the poem is: “Odin is called Allfather because he is father of all the gods. He is also called Father of the Slain, because all those that fall in battle are the sons of his adoption; for them he appoints Valhall or Vingolf, and they are called Champions.” (Brodeur’s translation) Vingolf may be a comparable term to Gimle, the paradise where the righteous go after death.
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YDALIR / Ýdalir
Ydalir ( meaning ‘Yew Dales’) is the hall belonging to Ull / Ullr. Ullr was the noble archer god and around his hall grows the tall yew trees that provide the wood that is needed to form all of the bows. Described in the Poetic Edda, Odin (disguised as Grimnir) tell Agnar: “Ydalir it is called, where Ullr has himself a dwelling made. Alfheim the gods Frey gave in days of yore for a tooth-gift”. (a tooth-gift was a gift given when a small child cut their first tooth). The Eddas also speak about Ull stepping up into a position of leadership in Asgard during Odin’s absence for ten years.
Ydalir ( meaning ‘Yew Dales’) is the hall belonging to Ull / Ullr. Ullr was the noble archer god and around his hall grows the tall yew trees that provide the wood that is needed to form all of the bows. Described in the Poetic Edda, Odin (disguised as Grimnir) tell Agnar: “Ydalir it is called, where Ullr has himself a dwelling made. Alfheim the gods Frey gave in days of yore for a tooth-gift”. (a tooth-gift was a gift given when a small child cut their first tooth). The Eddas also speak about Ull stepping up into a position of leadership in Asgard during Odin’s absence for ten years.